Expand description
Mint - Math interoperability standard types.
Defines basic math types useful for computer graphics. Designed to serve as an interoperability standard between libraries.
Structs§
- Abstract set of Euler angles in 3D space. The basis of angles is defined by the generic parameter
B
. - Standard quaternion represented by the scalar and vector parts. Useful for representing rotation in 3D space. Corresponds to a right-handed rotation matrix.
Enums§
- Extrinsic rotation around X, then Y, then Z axis.
- Extrinsic rotation around Z, then X, then Z axis.
- Extrinsic rotation around Z, then Y, then X axis.
- Intrinsic rotation around X, then Y, then Z axis.
- Intrinsic rotation around Z, then X, then Z axis.
- Intrinsic rotation around Z, then Y, then X axis.
Traits§
- Defines which mint type a given type is associated with. This trait enables converting a type into its mint equivalent without having to name the mint type.